Game Designer (Casual / Systems) — World Chess

Дизайн 23.09.2026 · 👁 262 просмотров
Game Designer (Casual / Systems) — World Chess We’re looking for a Game Designer to join the World Chess team and work on product features, game balance, and long-term player experience. What you’ll do • Create and maintain clear game design documentation • Design and develop game features (from concept to release) • Work on game balance and progression systems • Analyze player behavior and iterate based on data • Collaborate with product, analytics, art, and dev teams • Improve long-term engagement and retention What we’re looking for • 3+ years of experience as a Game Designer • Experience working on casual or midcore projects • Strong understanding of: • game systems •progression & balance •core loops and retention mechanics • Ability to design features end-to-end • Experience writing structured documentation (GDDs, specs) • Comfortable working on live products over long periods (1+ year) • Data-driven mindset (you know how to validate your decisions) Important: this role is NOT about • Narrative design (story, dialogues, lore) • Level design We’re specifically looking for someone focused on systems, features, and balance. Nice to have • Experience with live ops and events • Experience working with analytics tools Why join us • Work on a globally recognized chess platform • Opportunity to influence core product decisions Please send your CVs to the email hr@worldchess.com 🧐 🥰 Лучшие свежие вакансии геймдева постятся в канале ссылка Парсинг всех доступных новых вакансий геймдева по ключевым словам здесь в реальном времени! ссылка 👈 💽 💾 💡
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